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v0.2.4:

Horror Mode:

- Added a new "Horror" mode, which:

* changed the color filter to black and white, added visual effects: "Noise", "Vignette", "Fish-eye";

* original music was replaced by dark remixes by Genaro Pegorato;

* the appearance of zombies, plants and their icons have been changed;

* zombies became stronger;

* some plants became more expensive;

* all plants (except stenorex) are killed by one bite.

* the player has little xp

Visual:

- models of all plants have been replaced

- changed skybox and general color tone

- added text from the original (POOWIE!! and SPUDOW!!) to the animations of cherry and potato explosion

- changed menu

Gameplay:

- rewritten the zombie spawn system (now it's like in the original, the number of points per wave is specified, not a specific set of zombies);

- decreased the speed of sun fall

- zombies' speed is now randomized when spawning (like in the original).

- improved Survival mode logic (now waves are generated by a new system and it is possible to change the set of plants between generated chains of waves)

- on pc version the input method has been changed: the shovel is now selected by pressing the Q key, and the plants are switched to the mouse wheel (or as before by pressing the corresponding number on the keyboard).

- the maximum number of suns is limited to 9990

- technically corrected the logic of plant delivery in the conveyor belt

BugFix:

- Fixed a bug with Cherry Bomb's blast radiuses;

- fixed a bug with the explosion radius of the “Explosive Wallbanger”.

- zombie with a flag now also falls after death (previously it did not have this animation, unlike other zombies).

- Fixed a bug that caused a flag zombie to constantly play the eating animation after it was first activated.

- fixed a bug that made it possible to interact with the game world through the UI (e.g. plant plants while pressing pause).

- fixed a bug, because of which at the start of any level the camera looked at a random place

- fixed a bug that caused stenorechs and explosive stenorechs in bowling could bounce and explode when they came into contact with already dead (headless) zombies.

- Fixed a bug that caused bowling stenoreks to not always change the direction of bounce after colliding with zombies.

- Fixed a bug that caused zombies to not change the speed of animations when frozen.

UI:

- the font has been replaced with the original one

- redesigned playback window

- redesigned pause menu

- changed counter showing the amount of sun

- changed headbar showing the number of lives

- added text showing current level number

- remade level selection menu

- redesigned plant selection menu

- changed appearance of mobile UI

Audio:

- changed the music when passing a level (previously the sound of getting an achievement from the original was played by mistake, now the canonical sound of the level passed)

- now music on levels is different (previously the same music was played on all levels)

- now the corresponding sound is played when selecting a shovel

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v0.2.3:

- added textures for many objects;

- now the player has a walking animation;

- the difficulty in level 7 has been lowered (due to mass complaints);

- now the player has hands;

- fixed a bug due to which wall nuts ricocheted from breaking pieces of zombies (including cones);

- fixed a bug due to which the zombie's animation broke when you approached him while eating a plant;

- the explosion nut now explodes in 3x3 radius, not 5x5;

- fixed a bug due to which a zombie could eat both a plant and a player at the same time (which in a certain case could lead to a case when a plant kills the last zombie and you see a victory, but at the same time the zombie manages to eat the player and you simultaneously lose). Now the zombie eats the target that he started to eat initially;

- now zombies cannot eat a player if he came from behind;

- fixed a bug due to which the lawn mower could not kill all the zombies in the line (if they were very "huddled");

- fixed a bug due to which plants could ignore zombies on the edge of the field;

- bullets now leave a small trail in the air;

- now a zombie with a flag moves faster than usual;

- now all zombies move at different speeds;

- a potato mine now explodes only one zombie that stepped on it. Previously, it exploded in an area;

- a new decoration element was added - a mailbox;

- the appearance of the lawn mower was changed;

- the appearance of the shovel has been changed.

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v0.2.2:

- fixed camera controls in the mobile version.

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v0.2.1:

- fixed bug with Zombie with a Pole (if during a jump he started to attack the player, he would bug and just walk forward, ignoring plants);

- in the mobile version, the button for selecting a shovel has been removed on those levels where the shovel is not yet available.

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v0.2.0:

- bowling wallnuts and lawn mowers are no longer destroyed outside the field, but roll to the forest (and are destroyed behind the trees, which looks nicer);

- now the potato mine does not explode when zombies are on the side lines from it, but only when the zombie is in front of it;

- fixed the explosion radius of the cherry bomb (was 5x5, now 3x3);

- fixed a bug due to which dead zombies continued to eat plants (now as soon as a zombie's head falls off, it no longer damages the plant it ate);

- now zombies fall after death;

- now the level is considered completed immediately after completing it, and not after the "Next" button was pressed (previously there was a bug that after completing a level if you exit the game or press the "Menu" button without pressing "Next" - the completed level was not counted);

- now zombies attack the player;

- camera controls in the mobile version have been changed.

Updated 2 days ago
StatusIn development
PlatformsWindows, Android
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorsweepe_youtube
GenrePuzzle
Tags3D, Arcade, Atmospheric, First-Person, Funny, Indie, Relaxing, Remake, Retro

Download

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Click download now to get access to the following files:

PvZ 3D v0.2.4.zip 269 MB
pvz3D_v0.2.4.apk 381 MB
pvz3D_v0.2.3 (PC).zip 161 MB
pvz3D_v0.2.3.apk 213 MB

Comments

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I'm so excited for v0.2.4 - I can't wait to see what new features and bug fixes it brings!

You look like the type of person who'd enjoy this jam: WOW JAM

They have a very interesting platform and are even offering prizes xD

Это прекрасно. Прям детство вспомнил. Спасибо большое за проект!

I like this. Good job. Can we please get a native Linux and macOS build please? Also for selecting seeds from the hot bar, can you please make it an option to allow using your mouse wheel to scroll?